tutorial how flash garbage collection works:
http://blogs.adobe.com/aharui/GarbageCollection/GCAtomic.ppt
heres a couple good quotes from the presentation:
-The collector is not guaranteed to find all collectible blocks in one pass
Don’t want to interfere with rendering and interaction, Thus memory may never return to the initial point
-You are generally only concerned about repeatable sequences: Popup dialogs coming and going Modules loading and unloading. If you repeat these sequences often over a long period of time, the amount of totalMemory will hit some maximum value and stay at or below it if you are not leaking memory.
-Garbage Collection is not predictable
good tutorial on using the flex profiler:
http://www.peachpit.com/articles/article.aspx?p=1182473&seqNum=2
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